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I am Erik Bakker and I was born on the 22nd of May 1982.
I am Dutch and currently living in Den Haag (The Hague).
You can contact me at: erik@erikbakker.net
Resume:
Work Experience:
March 2009 - Present:
Environmental Artist at W! Games BV.
June 2008 - February 2009:
Lead Art at Spellborn NV for the Chronicles of Spellborn.
June 2007 - May 2008:
Environmental Artist at Spellborn NV for the Chronicles of Spellborn.
April 2006 - May 2007:
Environmental Artist at Khaeon Games for the Chronicles of Spellborn.
April 2004 - March 2006:
Intern at Engine Software on Stateshift.
Education:
2002 - 2006
Kunst & Techniek (Art & Technology) at the Saxion Hogeschool Enschede. Finished with bachelor degree.
2000 - 2001
Hogere informatica at the Saxion Hogeschool Enschede. Not finished.
1994 - 2000
Havo at the Bataafse Kamp Hengelo. Finished with degree.
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The Splash Damage art test.
Made for fun. |
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Loach:
An OH-6 "Loach" helicopter made for a mod called: "In-Country". |
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Jagdpanther:
A little project I did while I was working at Spellborn. I wanted to get away from the fantasy genre for a bit. |
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The High Houses:
The High Houses are the faction centers in Spellborn.
The Chronicles of Spellborn is a MMORPG made with a heavily modified version of Unreal 2.5.
I modelled and textured the interiors and exteriors. I also put them in the game. |
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The Citadel of Ail:
One of the biggest instances in Spellborn.
I modelled and textured both the interior and the exterior. |
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Character Selection:
This is the Character Selection screen for Spellborn. I modelled and textured the rock the character is on. |
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Textures:
A collection of textures I did for Spellborn. All are 100% hand painted. |
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Various
Various images, some are from Spellborn and some are personal projects. A mix between finished and wips. |
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